Open main menu

Bacterial Takeover β

Changes

BPC

22 bytes added, 12:13, 12 September 2017
no edit summary
BPC stands for '''bacteria per click'''.
When the player taps on the main screen, he will produce bacteria [[Resources|'''Bacteria''']] in the amount that is at least equal to the current BPC. The game starts with the player having just 1 BPC and it is primarily increased by purchasing Bacteria guns from the [[Colonies|bacteria colonies]] menu.
Mechanics such as [[Red Bacteria]], [[Critical Hits|critical hits]], and [[Tapping Combo|tapping combos]] enable temporarily increasing BPC or produce producing more bacteria Bacteria than the current BPC would normally allow.
=BPC sources=
BPC sources add some number to the base bacteria Bacteria production per tap.
They include '''Bacteria gun''', which can be purchased from the bacteria colonies menu, and '''Bacteria cannon''', which can be purchased for diamonds in the premium section.
They include:
*Colony upgrades
*Gene strand Strand upgrades
*[[Evolved Bacteria]]
*[[Dark Matter Institute]] technologies
Colony upgrades are lost after attacking a planet, but gene strand Gene Strand upgrades persist until [[Black Hole]]. Modifiers provided by evolved bacteria Evolved Bacteria are active depending on whether the bacteria in question is equipped. Only the effects of Dark Matter Institute technologies are always active.
Some game mechanics also give a temporarily boost BPC:
*[[Critical Hits|critical hits]]
*[[Tapping Combo|tapping combos]]
Red Bacteria and critical hits are available from the beginning, but the tapping combos need to be unlocked with gene strand Gene Strand upgrades.