3,425
edits
Changes
→Drops
Resources that '''won't be lost''':
*[[Diamonds]]*[[Dark Matter]]*[[Scientists]]
*[[Minerals]]
*[[Boost|Boosts]]
Evolved Bacteria have a default 10% [[Evolved Bacteria#Black Hole Survival Probability|chance to survive a Black Hole]]. This can be increased through [[Research#Bacteria Irradiation|Bacteria Irradiation]]. Before entering a Black Hole, the player will also be prompted to secure up to two Evolved Bacteria that will definitely survive.
The amount of Dark Matter depends on how many [[Gene Strands|'''Gene Strands''']] a player has.
::{{dark Dark matter formula1.3.0}}
It makes no difference whether the particular Gene Strand has been obtained from the [[Evolved Bacteria]] effect or it is obtained as a base drop from killed [[Planets|planet]] population. However, Gene Strands that have been spent on [[Upgrades|upgrades]] do not count towards how much Dark Matter is earned.
A player who has reached planet 25 can receive approximately 390 units of Dark Matter. If the player has used [[Evolved Bacteria]] that grants more Gene Strands, this number can potentially be bigger.
=New Features=
Entering a Black Hole also changes parts of planet descriptions.
=Trivia=
Initially, the [[Dark Matter]] drops were limited to 800 units when entering a Black Hole for the first time. This limit was removed at a later version.
[[Category:Game Mechanics]]