The core mechanics are '''[[BPS]]''' (Bacteria per second) and '''[[BPC]]''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
[[Red Bacteria|'''Red bacteria''']] and '''[[Evolved Bacteria]]''' provide other positive bonuses, which can help breaching a planet's planetary defenses. The '''[[Black Hole]]''' is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|'''Dark Matter''']] as a reward.
The main game mechanics include: