Game Mechanics
Revision as of 07:49, 7 December 2017 by B4ct3r14l Man14c (talk | contribs) (Created page with "The core mechanics are '''BPS''' (Bacteria per second) and '''BPC''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tap...")
The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
Red bacteria and Evolved Bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
The main game mechanics include: