Difference between revisions of "Evolved Bacteria"
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− | [[File:Common grimmontella.png| | + | <div class="page_icon"> |
− | Evolved Bacteria | + | [[File:Common grimmontella.png|130px]] |
+ | </div> | ||
+ | Evolved Bacteria are mainly obtained through [[Research#Bacteria Evolution|'''Bacteria Evolution''']] at the [[Research|Research Lab]]. | ||
A player can equip up to 3 Evolved Bacteria at one time, but there are no limitations as to how many Evolved Bacteria can be owned. | A player can equip up to 3 Evolved Bacteria at one time, but there are no limitations as to how many Evolved Bacteria can be owned. | ||
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The Evolved Bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects. | The Evolved Bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects. | ||
− | When entering a [[Black Hole]], there is a default | + | When entering a [[Black Hole]], there is a default 80% possibility that an Evolved Bacteria will be destroyed. Before entering, the player can secure two Bacteria that will definitely survive. |
When the player destroys the fifth planet after the first Black Hole, '''[[Research#Bacteria Irradiation|Bacteria Irradiation]]''' is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria. | When the player destroys the fifth planet after the first Black Hole, '''[[Research#Bacteria Irradiation|Bacteria Irradiation]]''' is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria. | ||
− | + | Evolved Bacteria can be '''leveled up''' through [[Research#Bacteria Mutations|mutation]] at the [[Research|Research Lab]]. | |
=Rarities= | =Rarities= | ||
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*Mythical | *Mythical | ||
− | Higher rarity Bacteria are more difficult to obtain and have more powerful [[Evolved Bacteria# | + | Higher rarity Bacteria are more difficult to obtain and have a more powerful [[Evolved Bacteria#Effect|effect]]. |
− | Evolved Bacteria cannot be increased in rarity through [[Research#Bacteria Mutations|'''mutation''']] | + | Evolved Bacteria cannot be increased in rarity through [[Research#Bacteria Mutations|'''mutation''']]. |
+ | |||
+ | =Obtaining Evolved Bacteria= | ||
+ | The main method of obtaining new Evolved Bacteria is through [[Bacteria Evolution]] research. | ||
+ | |||
+ | Other sources of Evolved Bacteria include: | ||
+ | *[[Daily Quests]] | ||
+ | *[[Space Communication]] | ||
+ | *[[Daily Login|Daily Login Rewards]] | ||
+ | *[[Bacteria Recycling]] | ||
=Droprates= | =Droprates= | ||
− | Bacteria | + | The rarity of a new Evolved Bacteria depends on the [[Evolved Bacteria#Obtaining Evolved Bacteria|method]] that was used to discover it. |
− | + | For [[Bacteria Evolution]], each research type has a different droprate. | |
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− | + | For other sources of Evolved Bacteria, the various droprates are as depicted in the table below. | |
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− | + | It's possible to increase the chance of higher rarity drops by researching [[Genome Corruption]] at the [[Dark Matter Institute]]. | |
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− | + | {{Evolved bacteria droprates table}} | |
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− | | | + | =Presets= |
− | | | + | [[File: switching_presets_b.gif|right|Switching between different Bacteria presets]] |
− | + | You can have up to 3 Evolved Bacteria equipped in a [[Presets|preset]]. | |
− | + | There are three Bacteria presets, but only one of them can be active at a time. | |
− | + | Only the Bacteria from the active preset may provide any bonuses. | |
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− | + | One Bacteria can be equipped in multiple presets and you can switch between various presets at any time. | |
=Effect= | =Effect= | ||
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===Number of Effects=== | ===Number of Effects=== | ||
− | { | + | {{bacteria effect number table}} |
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− | + | <!--===List of Possible Effects=== | |
− | + | {{bacteria effect description table}} | |
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====Common Effects==== | ====Common Effects==== | ||
+ | {{common evolved bacteria table}} | ||
− | + | ====Rare Effects==== | |
− | + | {{rare evolved bacteria table}} | |
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− | ====Rare | ||
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− | {{ | ||
====Epic Effects==== | ====Epic Effects==== | ||
− | {{ | + | {{epic evolved bacteria table}} |
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====Legendary Effects==== | ====Legendary Effects==== | ||
− | {{ | + | {{legendary evolved bacteria table}} |
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====Mythical Effects==== | ====Mythical Effects==== | ||
− | {{ | + | {{mythical evolved bacteria table}}--> |
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− | + | ==Effect Cap== | |
− | + | Most of the effects are not capped. One of the exceptions is [[Reduced Research Time|reduced research time]], which is capped at 70%. If an effect is capped, it is listed in red color. | |
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=Levelling= | =Levelling= | ||
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Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation. | Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation. | ||
− | The default mutation cap is Level 3, which can be raised to Level 4 with | + | The default mutation cap is Level 3, which can be raised to Level 4 with '''[[the Ultimate Life Form]]''' tech at the [[Dark Matter Institute]]. Level 5 Bacteria are unlocked through [[Bacteria Collection]]. |
'''Main page:''' [[Research#Bacteria Mutations|Bacteria Mutations]]. | '''Main page:''' [[Research#Bacteria Mutations|Bacteria Mutations]]. | ||
=Black Hole Survival Probability= | =Black Hole Survival Probability= | ||
− | [[File:Surivival probability.png|right|200px]] | + | [[File:Surivival probability.png|thumb|right|200px|Viewing the stats of an Evolved Bacteria]] |
Each Evolved Bacteria has a default 10% Black Hole survival probability. It can be raised through [[Research#Bacteria Irradiation|'''Bacteria Irradiation''']] at the [[Research|Research Lab]]. It is unlocked when the fifth planet after the first [[Black Hole]] is destroyed. | Each Evolved Bacteria has a default 10% Black Hole survival probability. It can be raised through [[Research#Bacteria Irradiation|'''Bacteria Irradiation''']] at the [[Research|Research Lab]]. It is unlocked when the fifth planet after the first [[Black Hole]] is destroyed. | ||
− | Viewing the survival probability of a Bacteria is possible after the first Black Hole. To do this, open the list of Evolved Bacteria and tap on a Bacteria of your choice. The survivability should be visible just below the Bacteria's | + | Viewing the survival probability of a Bacteria is possible after the first Black Hole. To do this, open the list of Evolved Bacteria and tap on a Bacteria of your choice. The survivability should be visible just below the list of Bacteria's effects. |
+ | |||
+ | The default survival probability cap is 30%. It can be raised to 100% by researching '''[[Hazard Elimination]]''' and similar technologies at the [[Dark Matter Institute]]. | ||
+ | |||
+ | =Species= | ||
+ | The names of Evolved Bacteria are based on real bacteria species, but their visual representations are not accurate to their real-life counterparts. | ||
+ | |||
+ | The name of an Evolved Bacteria doesn't influence its rarity and effect. | ||
− | + | {{bacteria name table}} | |
− | = | + | =Version History= |
− | Evolved Bacteria | + | {{version history table}} |
+ | {{version history row | ||
+ | |v = 1.7.0 | ||
+ | |changes = Added Evolved Bacteria [[Evolved Bacteria#Presets|presets]] | ||
+ | }} | ||
+ | |} | ||
− | |||
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− | + | =Related Pages= | |
+ | *[[Bacteria Irradiation]] | ||
+ | *[[Bacteria Mutations]] | ||
+ | *[[Bacteria Recycling]] | ||
+ | *[[Bacteria Collection]] | ||
− | + | [[Category:Game Mechanics]] | |
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Latest revision as of 09:58, 28 July 2021
Evolved Bacteria are mainly obtained through Bacteria Evolution at the Research Lab.
A player can equip up to 3 Evolved Bacteria at one time, but there are no limitations as to how many Evolved Bacteria can be owned.
The Evolved Bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects.
When entering a Black Hole, there is a default 80% possibility that an Evolved Bacteria will be destroyed. Before entering, the player can secure two Bacteria that will definitely survive.
When the player destroys the fifth planet after the first Black Hole, Bacteria Irradiation is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria.
Evolved Bacteria can be leveled up through mutation at the Research Lab.
Contents
Rarities
There are 5 different Evolved Bacteria rarities:
- Common
- Rare
- Epic
- Legendary
- Mythical
Higher rarity Bacteria are more difficult to obtain and have a more powerful effect.
Evolved Bacteria cannot be increased in rarity through mutation.
Obtaining Evolved Bacteria
The main method of obtaining new Evolved Bacteria is through Bacteria Evolution research.
Other sources of Evolved Bacteria include:
Droprates
The rarity of a new Evolved Bacteria depends on the method that was used to discover it. For Bacteria Evolution, each research type has a different droprate.
For other sources of Evolved Bacteria, the various droprates are as depicted in the table below.
It's possible to increase the chance of higher rarity drops by researching Genome Corruption at the Dark Matter Institute.
Rarity | Drop Chance | |
---|---|---|
without Genome Corruption | with Genome Corruption | |
Common | 60.32% | 31.55% |
Rare | 27.85% | 43.69% |
Epic | 9.28% | 19.42% |
Legendary | 2.32% | 4.85% |
Mythical | 0.23% | 0.49% |
Presets
You can have up to 3 Evolved Bacteria equipped in a preset.
There are three Bacteria presets, but only one of them can be active at a time. Only the Bacteria from the active preset may provide any bonuses.
One Bacteria can be equipped in multiple presets and you can switch between various presets at any time.
Effect
Each equipped Bacteria can have 1-7 positive effects on the player.
Higher rarity and level Bacteria are usually stronger, but same level and rarity Bacteria aren't always equally powerful.
The number of effects that one Bacteria can have depends on its rarity and level.
Number of Effects
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
---|---|---|---|---|---|
1-2 | 2-3 | 3-4 | 3-4 | 3-4 | Common |
2 | 3 | 4 | 4 | 4 | Rare |
2-3 | 3-4 | 4-5 | 4-5 | 4-5 | Epic |
3 | 4 | 5 | 5 | 5 | Legendary |
4-5 | 5-6 | 6-7 | 6-7 | 6-7 | Mythical |
Effect Cap
Most of the effects are not capped. One of the exceptions is reduced research time, which is capped at 70%. If an effect is capped, it is listed in red color.
Levelling
Higher level Evolved Bacteria can be obtained through mutation at the Research Lab. Bacteria mutation is unlocked after the fourth planet.
Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
The default mutation cap is Level 3, which can be raised to Level 4 with the Ultimate Life Form tech at the Dark Matter Institute. Level 5 Bacteria are unlocked through Bacteria Collection.
Main page: Bacteria Mutations.
Black Hole Survival Probability
Each Evolved Bacteria has a default 10% Black Hole survival probability. It can be raised through Bacteria Irradiation at the Research Lab. It is unlocked when the fifth planet after the first Black Hole is destroyed.
Viewing the survival probability of a Bacteria is possible after the first Black Hole. To do this, open the list of Evolved Bacteria and tap on a Bacteria of your choice. The survivability should be visible just below the list of Bacteria's effects.
The default survival probability cap is 30%. It can be raised to 100% by researching Hazard Elimination and similar technologies at the Dark Matter Institute.
Species
The names of Evolved Bacteria are based on real bacteria species, but their visual representations are not accurate to their real-life counterparts.
The name of an Evolved Bacteria doesn't influence its rarity and effect.
Possible names | |
---|---|
Bacillus cereus | |
Legionella | |
E. coli | |
Clostridium | |
Salmonella | |
Klebsiella | |
Brucella | |
Listeria | |
Serratia | |
Buchnera | |
Vibrio choler | |
Helicobacter | |
Grimontella | |
Campylobacter | |
Pectobacterium |
Version History
Version | Changes |
---|---|
1.7.0 | Added Evolved Bacteria presets |